- 06-10-2013, 02:15 PM #3
I noticed that they didn't call the Halo game Halo 5. Just Halo. I wonder if that's kind of a teaser for a whole family of Halo games.
Titanfall looks sooooo badass. Great exclusive.
Forza 5 was awesome, as usual. I like how the drivatar learns and then uses your style to race your friends when you're not online.
Quantum Break looks interesting, but I'm not sure how it will turn out. I suppose the "TV" parts would be like a really extended cut-scene that you'd see in any normal game.
Dead Rising 3 looked okay. The graphics were a little disappointing. But the HUGE open world was cool. And LOTS and LOTS and LOTS of zombies.
5 new First Party Studios is a good sign.
The new IP that really caught my eye though was Project Spark.
- 06-10-2013, 02:19 PM #5
I personally don't think Xbox One had anything to "redeem"... Microsoft made sure to let everyone know games were waiting for E3. A lot of people seemed to choose to ignore that and assumed that it meant they didn't have much left for E3, that Xbox One was nothing but a TV-focused device. I feel this event should shut them up (naysayers will come up with new stuff to hate on, though)
I think they did a killer show, and the devs did a good job of coming out with a lot of in-game footage. I preferred the onstage gameplay of Titanfall to the pre-recorded gameplay footage or whatever it was that they showed right before - did a good job of making me want the game. I liked a lot of what I saw - Project Spark has a ton of potential, and I was impressed that so many games could be modeled on it, such as Geometry Wars!! Looks pretty awesome, caught me by surprise. I was fairly excited by several games I saw up there today, and I am VERY intrigued by Quantum Break. Excited to see what comes out of E3 as the week of games continues...
I also love that they announced price and the month of release (although we all pretty much figured November anyway)
- 06-10-2013, 02:35 PM #8
I also think they had nothing to really redeem, we always knew the games would come at E3. There will be many more than the ones shown now, it will be great like always.
It's largely gonna be about how PS4 is priced and handle many of the things people find issue with PS4. Then it's largely a gamble at this point if devs will prefer the X1 cos of more revenue for sold games or not, while perhaps the average gamer might still be more interested in PS4.. that said, X1 is still preordering better than PS4 on every webstore.
Slightly bummed about it ending up at 500€, but I didnt expect it to be less either, but in my financial situation I'll probably have to wait a while before I get one with family on the way..
Last edited by Coreldan; 06-10-2013 at 02:48 PM.
06-10-2013, 02:46 PM #10
- 356 Posts
When you combine the third party games with the exclusives shown, it does feel like 50% of the games were shooter based. With that being said, these are the games that personally appealed to me and would probably play...
1. Max: The Curse of the Brotherhood
2. Sunset Overdrive
3. Quantum Break
4. Killer Instinct
06-10-2013, 02:48 PM #11
- 143 Posts
I thought it was a great showing with an amazing assortment of games. No way anyone can objectively say they didn't have a good showing. Hard for me to pick a favorite because there were so many I want. I just know I am going to be broke.
Oh ya and the free 360 games for Gold members and only one Gold account needed per household thing was also good news.
Last edited by MerlotC; 06-10-2013 at 02:52 PM. Reason: spelling and to add to post
- 06-10-2013, 03:15 PM #16
Here's the thing... did you notice, while that guy was playing onstage, that he seemed to actually skip some of the events when a large number of soldiers came up to attack him? Seems like maybe you can hold off and do a big QTE event chain with a bunch of baddies. But a lot of that demo could have been "on rails" as well, and maybe if you don't press the buttons it keeps fighting until you press them? I like the idea behind it, but it looks a bit too "guided" so far. Let's hope someone gets some good coverage of Ryse in the coming days.
Star Wars seemed to pull off QTE very well IMHO (it was well placed, but not too excessive, and you were never "on rails" or guided).
- 06-10-2013, 03:17 PM #17
I think the QTE stuff was done OK. It wasn't like in the original assassin's creed where you were just waiting for them to hit so you could counter and do the QTE stuff. You could also easily just decide to not do the QTE stuff or save it for a bigger bunch of baddies. The person held off from using the QTE several times or just to finish off multiple enemies. Dunno if it was my kinda game anyways, but the QTE implementation didn't really bother me.
06-10-2013, 04:08 PM #23
- 1,856 Posts
06-10-2013, 05:08 PM #25
- 700 Posts
I was impressed. Though, as my wife mentioned to me after the show - You better be 'viggling' like crazy to get enough cash for that ;). Man, I love Viggle :)
How much do you want to bet that someone at activision is second guessing letting those Infinity Ward employees (now known as Respawn go? Titanfall looks awesome.
Call of Duty - in the future - with Mechs? Sign. Me. Up.
and as I saw Cliff Blezinski (guy behind Gears of War series) wrote on twitter... People may love to bash FPS - but as long as they're fun, I will always play them and have a BLAST every time.
Love Halo, love Call of Duty (just got Black Ops II), love Battlefield, love Battlefront, love Team Fortress, love Counter-Strike, love(d) Tom Clancy's Rainbow Six: Vegas (seriously, that game was awesome).Pastor of All Saints Lutheran Church in Mason, MI
God's work, our hands.
Preaching the Gospel.
Holding a Windows Phone.
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