- 01-18-2013, 06:31 AM #1
I was toying with the idea of developing a space tactical game for WP8. Graphics would not need to be very complex (think of the indie-game Defcon). Would that be fine or should I look directly into using D3D (maybe with SharpDX)? I have some experience in writing regular 3D C#/SlimDX applications.
01-29-2013, 01:42 PM #6Microsoft Student Insider and rom developer for Asus Mypal A6x6 and Axim X50 (and soon, LG Quantum too)
- 40 Posts
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